The 4-Step Process of the Cyclic Economy
Step 1: Planned Obsolescence in Design
- What Happens: Products are designed with a limited lifespan—either physically (fragile components) or digitally (software discontinuation).
- Example: Smartphones where battery replacement is difficult or software updates are stopped after 2–3 years.
- Purpose: Ensures consumers return to buy new models frequently, keeping demand artificially high.
Step 2: Frequent Minor Upgrades and Rebranding
- What Happens: Small cosmetic or functional changes are marketed as “revolutionary” updates.
- Example: Annual model changes in automobiles, fashion collections, or tech gadgets with minimal improvement.
- Purpose: Triggers desire to replace working products, feeding the repeat-consumption loop.
Step 3: Greenwashing Through Reuse/Recycling Claims
- What Happens: Companies claim environmental responsibility by promoting partial recycling or “eco-friendly” packaging, without changing the underlying business model.
- Example: "Recycled" clothing lines made from plastic bottles, yet produced at massive scale, still generating huge waste.
- Purpose: Builds a sustainability narrative that masks ongoing exploitation of resources and encourages guilt-free consumption.
Step 4: Re-introduction of New Products into the Market
- What Happens: The cycle restarts as companies launch the next-generation product, often incompatible with the previous version’s parts or accessories.
- Example: Proprietary phone chargers and accessories that change with each model, creating new waste.
- Purpose: Forces consumers to buy not just the core product but all related accessories again, locking them into another purchase cycle.
Summary Chart
| Step | Action | Purpose | Example |
|---|---|---|---|
| 1 | Planned Obsolescence | Shortens product lifespan | Smartphones, printers |
| 2 | Minor Upgrades | Stimulates new demand | Annual phone/car models |
| 3 | Greenwashed Recycling | Masks true impact | Fast fashion’s “recycled” collections |
| 4 | Market Re-entry | Restart consumer cycle | New version launch with incompatible parts |
Why It’s Harmful (As per Arun Kumar TG Model):
- Creates a false sense of sustainability
- Increases resource extraction and waste
- Promotes endless consumerism
- Undermines true circular design thinking
Conclusion
To build a genuinely sustainable economy, businesses must break this cycle by:- Designing for longevity and repairability
- Offering service-based models (e.g., leasing, product-as-a-service)
- Ensuring true product take-back and material regeneration
- Eliminating dependence on trend-based consumption